Where Is Xur On the present time? (November 11-15)

Where Is Xur On the present time? (November 11-15)

Future 2’s favourite Agent of the 9, Xur, is aid for yet every other weekend of hands dealing within the Solar device. As neatly-liked, he has loads of mountainous Exotics, legendary-class gear, and a few legacy items to enable you to full your arsenal. That is where to search out Xur and what he is selling.

This week you are going to earn Xur on Nessus, within the Watcher’s Grave. For his weapon, Xur is offering Telesto. Hunters can earn the Knucklehead Radar helmet, Titans can take hang of the Khepri’s Sting helmet, and for Warlocks, Xur has the Starfire Protocol armor.

Xur Put

Xur's location on Nessus.
Xur’s space on Nessus.

Head to Nessus and spend the Watcher’s Grave transmat zone to search out Xur this week. In case you come, hop for your sparrow and head north toward the exit of the home. Gaze for a tall tree with red moss on the honest facet of the home. Climb up onto its tall, flat branch, where you would possibly presumably attain Xur.

Xur Outlandish and Legendary Objects

  • Outlandish Engram – 97 legendary shards
  • Telesto – 29 legendary shards
  • Khepri’s Sting – 23 legendary shards
  • Knucklehead Radar – 23 legendary shards
  • Starfire Protocol – 23 legendary shards
  • Hawkmoon – 200 legendary shards, 125,000 Glimmer, 1 Ascendant Shard, 1 Outlandish Cipher
  • Boring Man’s Myth – 200 legendary shards, 125,000 Glimmer, 1 Ascendant Shard, 1 Outlandish Cipher
  • Xenology quest – free
  • Legendary weapons and armor – 50 legendary shards, 1,000 Glimmer

Outlandish Weapons

Telesto (Fusion rifle)

Everything is looking Telesto this week.
The full lot is having a seek Telesto this week.

Telesto has been within the highlight all week, and now, the recent and improved model has even managed to infiltrate Xur’s inventory. Not like the distinctive model of Telesto that fired loads of sticky rounds which would detonate presently after impact, this upgraded model of the fusion rifle fires a diffusion of projectiles that will unleash an additional payload after they explode, adding some double-impact flavor to this traditional weapon.

Boring Man’s Myth (Kinetic scout rifle)

  • Chambered Compensator
  • Flared Magwell
  • Shifting Plan
  • Composite Stock

Even supposing Boring Man’s Myth is billed as a hip-firing cowboy delusion, the perks on provide this week are all about precision damage. Increased balance and snappily reloading makes for some mountainous alternate recommendations, and with Shifting Plan being the fundamental feature this week, you would possibly presumably land hits against even the most agile of foes. Or no longer it is no longer the ideal roll general, but when put next with outdated weeks, this model of DMT will even be formidable within the honest location.

Hawkmoon (Kinetic hand cannon)

  • Arrowhead Brake
  • Alloy Magazine
  • Snapshot Sights
  • Heavy Grip

Hawkmoon’s perks this week tie into its key selling feature, Paracausal Shot. A aggregate of mountainous recoil receive an eye on with Arrowhead Brake and Heavy Grip is blended with Snapshot Sights and Alloy Magazine to kind a unimaginable roll right here, with those aspects in actual fact translating staunch into a gun that would possibly presumably lead tall excessive hit damage and reload in a rapid time after you can just receive got fired that all-crucial closing shot.

Legendary Weapons

Survivor’s Epitaph (Kinetic hand cannon)

  • Extended Barrel
  • Fluted Barrel
  • Alloy Magazine
  • Flared Magwell
  • Quickdraw
  • Subsistence
  • Osmosis
  • One for All

Shattered Cipher (Heavy machine gun)

  • Elephantine Bore
  • Polygonal Rifling
  • Tactical Magazine
  • Alloy Magazine
  • Heating Up
  • Surrounded

Jian 7 Rifle (Energy pulse rifle)

  • SRO-52 Ocular
  • SPO-26 Front
  • Alloy Magazine
  • Appended Magazine
  • Firmly Planted
  • Dragonfly

Stars in Shadow (Energy pulse rifle)

  • Arrowhead Brake
  • Hammer-Solid Rifling
  • Appended Magazine
  • Alloy Magazine
  • Field Prep
  • Pulse Show screen
  • Break Clip
  • Thresh

Gridskipper (Energy pulse rifle)

  • Arrowhead Brake
  • Smallbore
  • Extended Magazine
  • Armor-Piercing Rounds
  • Heating Up
  • Thresh

Sojourner’s Myth (Energy shotgun)

  • Hammer-Solid Rifling
  • Smallbore
  • Extended Magazine
  • Smartly-liked Rounds
  • Tunnel Imaginative and prescient
  • Opening Shot

Punching Out (Energy sidearm)

  • Elephantine Bore
  • Smallbore
  • Appended Magazine
  • Armor-Piercing Rounds
  • Surplus // Encore
  • High-Impact Reserves
  • Wellspring

Legendary Armor

Titan

The Safe haven in Scheme gauntlets

  • Mobility: 6
  • Resilience: 12
  • Recovery: 10
  • Self-discipline: 7
  • Intellect: 18
  • Energy: 7
  • Total: 60

The Safe haven in Scheme chest armor

  • Mobility: 2
  • Resilience: 22
  • Recovery: 6
  • Self-discipline: 12
  • Intellect: 2
  • Energy: 16
  • Total: 60

The Safe haven in Scheme helmet

  • Mobility: 10
  • Resilience: 12
  • Recovery: 6
  • Self-discipline: 10
  • Intellect: 12
  • Energy: 10
  • Total: 60

The Safe haven in Scheme leg armor

  • Mobility: 15
  • Resilience: 14
  • Recovery: 2
  • Self-discipline: 15
  • Intellect: 10
  • Energy: 6
  • Total: 62

Designate of Safe haven

Hunter

The Took Offense gauntlets

  • Mobility: 12
  • Resilience: 9
  • Recovery: 11
  • Self-discipline: 24
  • Intellect: 2
  • Energy: 2
  • Total: 60

The Took Offense chest armor

  • Mobility: 2
  • Resilience: 19
  • Recovery: 9
  • Self-discipline: 16
  • Intellect: 2
  • Energy: 12
  • Total: 60

The Took Offense helmet

  • Mobility: 6
  • Resilience: 19
  • Recovery: 6
  • Self-discipline: 13
  • Intellect: 2
  • Energy: 18
  • Total: 64

The Took Offense leg armor

  • Mobility: 13
  • Resilience: 2
  • Recovery: 16
  • Self-discipline: 8
  • Intellect: 12
  • Energy: 13
  • Total: 64

The Took Offense cloak

Warlock

Xenos Vale IV gauntlets

  • Mobility: 11
  • Resilience: 9
  • Recovery: 10
  • Self-discipline: 9
  • Intellect: 8
  • Energy: 14
  • Total: 61

Xenos Vale IV chest armor

  • Mobility: 16
  • Resilience: 6
  • Recovery: 10
  • Self-discipline: 2
  • Intellect: 16
  • Energy: 13
  • Total: 63

Xenos Vale IV helmet

  • Mobility: 19
  • Resilience: 7
  • Recovery: 2
  • Self-discipline: 6
  • Intellect: 2
  • Energy: 22
  • Total: 58

Xenos Vale IV leg armor

  • Mobility: 8
  • Resilience: 13
  • Recovery: 10
  • Self-discipline: 11
  • Intellect: 2
  • Energy: 19
  • Total: 63

Xenos Vale Bond

Outlandish Armor

Knucklehead Radar (Hunter helmet)

At least it looks cool.
On the least it appears frigid.

This traditional Hunter helmet hasn’t been considered critical in Future 2 just currently, due in fraction to Season of Plunder’s transform of the Arc subclass resulting in punch-chuffed Guardians running around Lost Sectors. Knucklehead Radar is a mountainous Outlandish for Hunters wanting more situational awareness, making it in actual fact useful for PvP activities, but originate no longer seek data from to salvage critical utility in PvE with this gear.

  • Mobility: 3
  • Resilience: 21
  • Recovery: 7
  • Self-discipline: 2
  • Intellect: 12
  • Energy: 17
  • Total: 62

Khepri’s Horn (Titan helmet)

The best defense is an explosive barrier.
The compatible protection is an explosive barrier.

For any Titan who would possibly presumably no longer salvage Loreley Splendor before it used to be nerfed, Khepri’s Horn used to be the next greatest factor for Solar 3.0 warriors. Solar damage kills will recharge your barricade, and each time you pop that subclass capability, it’ll spark off with explosive power. Pair this Outlandish with a mountainous Solar weapon akin to Sunshot, and you would possibly presumably deal both defensive and offensive damage simply.

  • Mobility: 14
  • Resilience: 7
  • Recovery: 13
  • Self-discipline: 12
  • Intellect: 16
  • Energy: 2
  • Total: 64

Starfire Protocol (Warlock chest armor)

Do you like grenades? Because this is how you get all the grenades.
Cease you fancy grenades? Attributable to right here’s the kind you salvage your entire grenades.

The Outlandish chest armor that has made Solar Warlocks a chance to the forces of the Darkness, Starfire Protocol works wonders with the honest kind. Equip this and an empowering Rift, and as soon as the Glorious buff is stuffed with life you can be a virtually-unstoppable warrior who can lob an limitless offer of extremely effective grenades whereas therapeutic from any damage thrown at you.

  • Mobility: 6
  • Resilience: 26
  • Recovery: 4
  • Self-discipline: 13
  • Intellect: 8
  • Energy: 10
  • Total: 67

Xur is latest every weekend in Future 2, initiating with the every day reset at 10 AM PT / 1 PM ET on Friday. Bungie doesn’t stamp Xur’s space on the in-sport plan, so it’ll also be easy to fail to see him if you happen to are no longer conscious he exists. He only comes to particular locations, of which now there are only three: the Tower Hangar home, on Nessus in Watcher’s Grave, and within the Winding Cove home of the EDZ.

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